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What Is the PlayStation 5 GPU Equivalent for PC?

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What Is the PlayStation 5 GPU Equivalent for PC?

Key Points

  • The PlayStation 5 GPU is a few years old and current PC GPUs are more powerful.
  • Key components of a GPU that determine its power include shading units, texture mapping units, render output units, memory, clock speed, and theoretical performance.
  • The NVIDIA RTX 3060 Ti and Radeon RX 6600 XT are equivalent to the PlayStation 5 GPU in terms of power.
  • These GPUs have similar specifications in terms of shading units, texture mapping units, render output units, VRAM, clock speed, and theoretical performance.
  • Buying a current-generation GPU will provide even more power than the PlayStation 5 GPU.

Gaming consoles do their best to keep up with the current PC generation regarding graphics. However, every PC enthusiast knows there’s no comparison between them. Graphics are one of the most critical factors for gamers. The ability to render beautiful, high-fidelity graphics is crucial in playing games. Getting a PlayStation 5 GPU equivalent isn’t exceptionally hard at this stage. The PS5 is a good few years old, and the current generation of GPUs is far more potent than the PS5 GPU. Let’s examine the PlayStation 5 GPU equivalents you can purchase for your PC.

How Do I Know How Powerful a GPU Is?

Determining the power of a GPU is typically achieved by looking at the components used to build the GPU, then comparing their relative strength. Most GPU listings provide cores, components, and theoretical performance information. So comparing different GPUs is easy as the information is all right there. Let’s examine the different components of a GPU and see how they affect the overall power of the GPU.

Shading Units

Shading units are a processing core the GPU uses to process graphical information. The term “shading unit” refers to several different types of cores present on the GPU’s printed circuit board. Shading units serve several purposes, including pixel, geometry, and vertex shading.

Modern GPUs typically have several thousand shading units. However, the sheer number of shading units that a GPU has on its printed circuit boat (PCB) is not a particularly good measure of how powerful a GPU is. Statistics like its theoretical performance and memory speed are a much stronger indicator of GPU power.

Texture Mapping Units

Texture mapping units, or TMUs, are processing cores installed on a GPU’s PCB. They are designed to handle textures’ processing in a 3D rendering. 3D models do not come loaded with textures. They’re just flat, grey polygons on a flat, grey 3D field. Textures that distinguish flat, grey polygon A from flat, grey polygon B are processed and achieved by overlaying bitmap images that contain the texture values. 

The texture mapping units can rotate, resize, and distort the bitmap images over the 3D planes of the polygons, providing texture detail to the 3D shapes. 

Render Output Units

Render output units or raster operations pipelines (ROPs) are a processing core responsible for one of the final stage operations of graphics processing, known as rasterization. Rasterizing is achieved by processing pixel and texel information and turning them into a final pixel or depth value using specific matrix or vector operations.

Memory

Memory is one of the most straightforward metrics by which you can measure a GPU. GPUs come with video RAM soldered onto the PCB. This VRAM stores information regarding the textures and assets of your graphical pursuits. By storing these assets in the VRAM, your computer can store and access the texture and asset information without reprocessing the information from scratch. This allows for faster load times and smoother scene transitions in gaming. In high-performance graphics tasks like video editing, the VRAM can store pre-rendered video footage to enable the user to view the video they’re working on with all the effects and transitions enabled. 

Regarding VRAM, you want a big number. That’s it. The more VRAM you have installed on your PCB, the more stuff you can store in the VRAM. That’s all you need to worry about regarding memory itself. The clock speed is another animal, bringing us to our next point…

NVIDIA video chip on a motherboard
The GPU’s VRAM stores pre-rendered video footage so you can see effects as you’re working on them.

©Antonio Bordunovi/Shutterstock.com

Clock Speed

There are two relevant clock speeds for GPUs: the processor clock speed and the VRAM clock speed. GPUs have an independent PCB on which a processor chip and VRAM are installed. The processor chip and the VRAM have independent clock speeds that mean different things. So, you’ll want to understand what each clock speed means to know how they influence the processor’s overall speed.

The GPU processor chip’s speed is measured in megahertz (MHz). The higher the clock speed, the more processing cycles it can complete per second. The VRAM’s clock speed is also measured in megahertz, but this speed refers to how fast the VRAM can transfer data. So a second speed in gigabits per second (Gbps) is usually given. This speed is typically referred to as the “effective speed.”

Theoretical Performance

Theoretical performance is typically considered the “holy grail” of GPU power statistics. It is the maximum performance reached in stress tests during the engineering and production of the GPU.

Theoretical performance is measured in teraflops or gigaflops, which are usually shortened to TFLOPS/GFLOPS. FLOPS stands for Floating Point Operations. These numbers represent how many floating point operations a processor can perform at once. Floating point operations are complex numerical calculations that must be performed to process graphics. The more floating point operations a graphics card can perform at once, the faster and nicer the graphics will look. Naturally, higher-resolution graphics require more floating point operations.

The theoretical performance will be measured for three different types of floating point operation, FP16, FP32, and FP64. These designations determine how accurate the floating point calculations being done are. FP16 is half-precision, and in these calculations, the accuracy is scaled down. This makes the calculation less accurate but lowers the computing resources needed to perform the calculation. FP32 is single-precision, and FP64 is double-precision. Double-precision operations aren’t considered entirely “necessary” for most graphical calculations. 

While some operations in graphics may be done with double-precision, most games use multi-precision operations that combine the three types. Operations that don’t need to be super accurate will be done with lower precision, while operations that need to be more accurate will be done with higher precision.

What Are the Specifications of the PlayStation 5 GPU?

The PlayStation 5 GPU is a relatively powerful card by the standards of most consoles. The card features 2304 shading units, 144 texture mapping units, 64 render output units, and 16GB of GDDR6 VRAM with a 256-bit memory bus.

The memory clock speed comes in at an effective speed of 14Gbps, and the processor chip clocks in at 2233MHz. Regarding theoretical performance, the chip is slated to perform at 10.29 TFLOPS performing single-precision (FP32) floating point operations, 20.58 TFLOPS performing half-precision (FP16) operations, and 643.1 GFLOPS performing double-precision (FP32) operations. 

Overall, this is a solid step up from the PlayStation 4 GPU, and by all metrics of console GPUs, this is a powerful GPU chip. 

What Is the PlayStation 5 GPU Equivalent?

If you’re looking to put a PlayStation 5 GPU equivalent in your PC, the good news is that you don’t need to look that hard. The NVIDIA RTX 3060 Ti or the Radeon RX 6600 XT will get you all the same power as the PlayStation 5 GPU in your PC, and, as of the time of this article’s writing, these were last-generation cards.

NVIDIA RTX 3060 Ti

The NVIDIA RTX 3060 Ti is your PlayStation 5 GPU equivalent for those in the market for an NVIDIA card. It packs 4864 shading units, 152 texture mapping units, 80 render output units, and 8GB of GDDR6 VRAM on 256-bit memory bus. Since this is an NVIDIA card it also has Stream Multiprocessors, Tensor Cores, and Ray-Tracing Cores. It has 38 SM Units, 152 Tensor Cores, and 38 RT Cores. 

The processor chip clocks at 1410MHz with an option to boost the clock up to 1695MHz, and the VRAM clocks at 14Gbps effective speed. Regarding theoretical performance, the card comes in at 16.20 TFLOPS when processing single-precision floating point operations and when processing half-precision operations. When processing double-precision operations, it comes in at 253.1 GFLOPS.

NVIDIA PS5 Equivalent
MSI Gaming GeForce RTX 3060 Ti
$498.00
  • 8GB GDDR6 VRAM
  • GPU Clock Speed: 1695 MHz
  • Boost Clock: 1695 MHz
  • 256-bit memory interface
  • PCI Express x8 hardware interface
We earn a commission if you make a purchase, at no additional cost to you.
11/29/2023 11:49 pm GMT

Radeon RX 6600 XT

For those looking to purchase an AMD card rather than an NVIDIA card, you’ll want to look at the Radeon RX 6600 XT. This graphics card has 2048 shading units, 128 texture mapping units, 64 render output units, 8 GB of GDDR6 VRAM on a 128-bit memory bus. Since it is an AMD card, it also has compute units and ray-tracing cores. It has 32 compute units, and 32 ray-tracing cores.

The processor chip has a base clock speed of 1968 MHz. When playing games, the chip naturally overclocks to 2359 MHz, and this can be further overclocked to 2589 MHz. The VRAM has a clock speed of 16Gbps effective speed.

Regarding the card’s theoretical performance, the card is rated to perform at 10.60 TFLOPS when performing single-precision operations, 21.21 TFLOPS when performing half-precision operations, and 662.8 GFLOPS when performing double-precision operations.

AMD PS5 Equivaent
AMD Radeon RX 6600 XT
$351.55
  • DirectX ray tracing enhances gaming realism
  • High performance with low-noise
  • Strong backplate with cooling features
  • Solid build quality TORX FAN 4.0 cooling system
  • Tailored PCB Design enhances reliability
We earn a commission if you make a purchase, at no additional cost to you.
11/29/2023 10:36 am GMT

Final Thoughts

Getting the graphical power you need to play the games you want is a crucial part of being a gamer. If you want to play games on the same level as the PlayStation 5, you’ll need to buy an equivalent or better GPU to process those graphics. We hope you’ve learned a bit about the PlayStation 5 GPU equivalents that are on the market. As mentioned, these are last-generation GPUs. So if you buy anything from the current generation, you will be getting an even more powerful GPU.

  1. MSI Gaming GeForce RTX 3060 Ti
    $498.00
    • 8GB GDDR6 VRAM
    • GPU Clock Speed: 1695 MHz
    • Boost Clock: 1695 MHz
    • 256-bit memory interface
    • PCI Express x8 hardware interface
    Buy Now on Amazon

    We earn a commission if you make a purchase, at no additional cost to you.

    11/29/2023 11:49 pm GMT
  2. AMD Radeon RX 6600 XT
    $351.55
    • DirectX ray tracing enhances gaming realism
    • High performance with low-noise
    • Strong backplate with cooling features
    • Solid build quality TORX FAN 4.0 cooling system
    • Tailored PCB Design enhances reliability
    Buy on Amazon

    We earn a commission if you make a purchase, at no additional cost to you.

    11/29/2023 10:36 am GMT

Frequently Asked Questions

What GPU does the PlayStation 5 use?

The PlayStation 5 uses a unique GPU designed and manufactured by AMD.

What are the specifications for the PlayStation 5 GPU?

It has 2304 shading units, 144 texture mapping units, 64 render output units, and 16GB of GDDR6 VRAM with a 256-bit memory bus. The memory clock speed is 14Gbps, and the processor chip has a clock speed of 2233MHz. The chip should perform at 10.29 TFLOPS performing single-precision floating point operations, 20.58 TFLOPS performing half-precision operations, and 643.1 GFLOPS performing double-precision operations. 

What are the PlayStation 5 GPU equivalents?

The PlayStation 5 GPU is roughly equivalent to the NVIDIA RTX 3060 Ti and the Radeon RX 6600 XT.

How does the PlayStation 5 GPU compare to the Xbox Series X GPU?

The PlayStation 5 GPU is weaker than the Xbox Series X GPU in all regards except the amount of memory it has.

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